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Choose a character profile by name.
Displays current animation frame and active mouth morph in the scene status.
Plays /audio/the_rain_in_spain.mp3 for viseme tuning and disables chat/realtime requests.
Keeps waveform visible even when no speech is currently detected.
Click a viseme to apply mapped morph targets and jaw rotation.
Open the morph and animation test panel for the active character.
Toggle visibility of individual meshes on the character.
Use a single folder, e.g. ./music
Genie will start conversations when you're idle
How long to wait before starting a conversation (5-300 seconds)
Wait this long after app start before any idle conversation (0-600 seconds)
Deletes this user's details from the server.
Drag sliders to test morph targets on the active character.
Use this to test configured jaw bone range from closed (0.00) to fully open (1.00).
Click a viseme to apply mapped morph targets and jaw rotation.